import Blender
import GameLogic

scn = GameLogic.getCurrentScene()

# get all objects in our scene
objList = scn.getObjectList()

# initalize all bombs visibililty property to False
if objList.count > 0:
	for obj in objList:
		if obj.name.find('Bomb') != -1:
			scn.getObjectList()[obj.name].setVisible(False)
			scn.getObjectList()[obj.name].setPosition([-50,-50,-50])
			